The Fu*king Penguins!

Short Description about “The Fu*king Penguins!’’ Concept and development phases. We update as we go.


In short it would be called something “minecraft” survival on empty Antarctica with some angry fu*king penguins! We will mess this game up as much as possible! In reference we would like to mention games like postal2 and san andreas. Lets fuck it up!

We seek copywriters and videogame concept artists, writers, promoters etc. We will update a whole project concept on summer time 2021 – need to reupload everything. This is just an early alpha phase version of what would born if we gather enough funds.


Antarctic territory – harsh place for penguins, polarbears, seals and albatrosses.  All these animals have unique characteristics, and they are part of the game economy and its storyline. The storyline begins by emmersing you into the dull and windy landscape of Antarctica. You just got rejected from your first love experience, now keep the dull up and start exploring the territory you just wandered, fu*ker. Start diplomacy with polar bears and other predators or you are… well you know. Keep the ice up and build an economy, so the bit*es and riches come forth. You are the king.

Building mechanics

You will play as a characted Pencube and see ways to civilize the predators and to have somebody to love. With your large beak you break an ice to carve cubes from the ice. Badass ability. When you peck enough ice to form icecubes, you can then build domehouses. 

The domehouses provide a home for wandering penguins. These wandering penguins play a vital role in your colony as they will fish for you when you feed them. They can be essential to your colony surviving. With domehouses in the open, they are at risk for being attacked by bears, seals, and killerwhales. Therefore, you must create a good relationship with predator bosses for protection. 

Otherwise, no dome houses, no penguins, no fish, no romance and you will. If you give pickaxes to the worker penguins, they will harvest ice faster, but if you do not have them, you also can start pecking some ice with your legendar-il-y weird beak.

Hopefully we could rag’doll and sandbox it up a bit. We need blueprints, scripting and scenery.

Romance mechanics

You finish some economy monopoly to gain romance perks. Thats the life on wall street. If you not have the look, atleast have some shrimps. 

You  build your reputation by starting a colony, secure arctic life and make a good economy for better life. If you succeed you get to choose a partner for life. However, choose wisely because female penguin has a special perks to offer. Some provide you with extra peckers for a period of time. Oh they are naughty ones, but you know how to use it at your advance. This ensures you have plenty of penguins to fish for the colony. Other female give you a 10%  increase of your income. They know how to keep the worker happy again. What is it with the bit*hes. Well, you will met your true one. Again, its you that decide which woman you choose. Are you romantic or monopolist? Once you choose your mate for life, you cannot change your mate afterwards. We want this somehow on blockchain transacted.

Choose with care and wisdom.  If you are having hard time choosing, make sure to talk with Elder about which female would be best for the colony of yours imagination.



Fish and the shrimps are used as assets to the economy. You can use fish and shrimp to bargain deals with the predator bosses for perks and protection for your colony. The more fish and shrimp you catch the more perks and protection you get from the predator bosses. 

10 Shrimp is equal to 1 Fish. You can earn shrimp each day. When you have 11 SHRIMP then it converts it to 1 FISH and 1 SHRIMP. We want to use blockchain asset called SRMP which we have smart contracted token here:

We want to use asset called FISH which we have smart contracted token here:

Game intregated possibly with Smart Network. You can purchase different perks and assets with GNSH token.


Pencube ( Thats You! )

Big fuckin beak. What to do with it! … More to be revealed. Character editing.

Peckers ( Penguins )

They are packbager penguins, La Wanderes. Outcasts. Build Domehouses in your colony if you want peckers to live and work for your colony. If you have available space for them, they start living in your colony. They can catch shrimps and use pickaxes. Shrimps are main income for your empire. If the Domehouses are destroyed by predators, you will lose workers and you will lose fish and shit. It is not good if you want to build something and then its mostly destroyed. Therefore, you need to pay  up the predators to keep them satisfied with incoming fish, so they won’t destroy domehouses, and you will continue to attract penguins that will contribute for your colony. Liquidity the flow.

Bearies (Polar Bears)


They start as four-legged predators, but after the economy thrive they accept diplomatic relationship with them as they transform into two legged mafia bears offering protection in exchange for fish. So keep the shrimp farming. Polar Bears come to your colony, asking for fish, on a daily basis. You can use your diplomacy skills to avoid the payment for some time and even to buy yourself some time. However, eventually they will become aggressive and predatory. To include them in the economy, you must pay them. Then they will get involved in your colony and help it thrive if you make them happy. As they evolve, they will make you happy as well. It means, if you pay them, they leave you alone. It is like in the old times. They are simple, old-school fellows. Obey them and feed them – They wont attack you. Use diplomacy skills – You buy yourself some time to pay them or they will attack. Do not obey and do not feed them – They attack you.

Sealies (Hungry Seals)

Elders seals are more diplomatic ones and offer different deals with the seals. Younger ones are afraid of the Elder one because they have a boss and the Elder one is the BOSS. Make some good diplomacy skills and learn new knowledge from speaking with the Elder One. If you help the seals when they are being attacked by Warkas, you earn reputation. You cannot handle younger seals, they are agressive goons and uncontrollable. To have some kind of insurance, you will need to have a good reputation with the Elder Sea, l who is the boss of the younger Seals. You will still have some losses, but it won’t be as bad vs if you were not friends with the elder seal. The elder seal is smart because he is working on both sides. Do not anger the Elder Seal. Hhe is your only lips of wisdom.  Accept as he is in order to keep a good relationship and be friends.


Giant birds who can deliver messages and loot. If they come flying over you they will be heard from a long distance because they would sing like VITAS.

Awsome thing to hear and see. You can use them as your mail carrier to deliever loot. They can deliver fish to where you would normally go by walking it yourself.However, they do require a small fee for their service. You can pay them with shrimps for delivering fish. You will find a partnership with albatrosses who just likes shrimps more than fish.

Warkas (Killer Whales)

They know how to destroy. Very agressive. Impossible to make deals, well at first. To avoid the whales, you must give them a lot of fish to keep them calm and satisfied. A lot i mean. Bring the fish to their boss Willy the killer. You find him because he is a little one. Warkas are enemies of other animals too, as well they love to hunt seals. Keep that in mind, might be useful knowledge. In order for you to stay safe, you will need to become friends with the Elder Seal. If you become friends, you will be provided protection as you both have the same enemy, the Killer Whale army.

LOOT ( Airplanes dropp sometimes when they fall down )

Fishing Rods / Nets Fishing rods and nets are Common. It boosts fishing.

Icepicks – For peckers to harvest icecubes. More you have miners, the more you have ice for building. Do not forget to feed the peckers and house them, protect too. Or do it yourself and good luck with that.

Jukebox – You can listen ingame songs with keeping it awsome.  

Sleeping Pills – When you need to end the day or night cycle, use sleeping pills. When you give these to the bosses, you will win a day or two without daily drops.

Brownies – If you are out of fish, but you have brownies, you can give these to the bosses to win fish for a whole week. However, only use this in very critical times as to not waste.

Clothes – You can wear a tie, sunglasses, and different outfits. You can gift them to the bosses to wear them at parties you host. They dance in these outfits, and it is fun to see.

Firestick – A firestick is a legendary item. You can gift this to the Elder to build your reputation. He now can light a cigar and smoke it.

Seek to buy out the project?

We are writing the game concept as we speak, but if you already intrested of developing this game then write. We are seeking game studios to join us.

See Pencube history from the early days artwork


Romance – When you gain your romance skills, you can gift your stone to any female to mate for life. Every female has characteristics she can bring to the colony such as different upgrades and boosts.The higher the romance rating, the better the perks she comes with. Choose wisely.

Diplomacy – When you learn diplomacy skills, you will be able to negotiate better offers, better daily drops, and you will have a better business relationship with the bosses.It also gives you boosts.

Building – The more your colony grows with buildings and penguins, the more bonuses you will receive, along with different boosts and upgrades. You gain experience with every cube you harvest. Unlock different building experiences, and you can build faster, better, and more creative structures.

Fishing – If you collect human artifacts, you can boost your fishing skills. This will result in catching more shrimp and fish. If you catch any goldfish, they are worth 1000 regular fish.


The game enviroment is large enough for exploring, it might come with random seed but will be decided further.

The core focus is on the sound and visuals, with simple mechanics of building and strategy ways. Your success rate is based upon skills you acquire and how well your enonomy flourish. Your goal is to create income as well as any other goals you set for yourself. Unforseen surprises will be thrown your way, which can mess with your progression. However, it causes more fun than rage, so you wont get bored.

At the same time, your actions affect your progress and what happens in the storyline. You have choices and you get to choose how you will handle different situations. This makes for a unique game for every player as they get to choose their penguins destiny. In this simple, yet exciting combination of options, you are the master of your path.

Enjoy and have fun building your penguin’s colony. We will keep you posted about the proccess which right now are keeped under pillows.  More to come…

Trailer, Scripts, Prologue, Partners, Artists work etc…

Update 16.05.2021:

We are thinking ways of joining Enjin or something beyond. We need more experts to join us on that matter.